- Exploring possibility of metaverse to alter how we work, live, enjoy
- More than a tech , pattern,  , a transformational force shaping , upcoming of various sectors
At the Malaysian Digital Xceleration Summit 2024, held in Kuala Lumpur, Oct 23-25 the universe was in the light. Visitors drew in to a panel discussion that included business luminaries Jason Low of Virtual Tech Frontier, Jessy Kim of Gravity Ventures, and Jeremy Choo of AmmoBox Studios.
They painted a portrait of a world where online interactions are seamlessly woven into regular life—extending beyond pleasure into workspaces, training, and even care. The screen was moderated by innovative material president, Hasnul Hadi Samsudin, Head of Playstation Studio Malaysia.
Envisioning the metaverse’s revolutionary possible
Hasnul praised the metaverse’s extraordinary capacity for forging relationships beyond physical limitations and compared it to the compelling scenes in Ready Player One.
While the movie illustrates online absorption, Hasnul encouraged the visitors to perceive a upcoming where online interactions reshape our reality, presenting the metaverse as a vibrant space for important connections, creativity, and adventure.
Jessy shared her vision of the metaverse’s global influence, noting,” The universe is n’t confined to entertainment, it’s about merging offline and online kingdoms, creating spaces that add value to both individuals and companies”. Jessica emphasized how Korean schools are using metaverse learning to allow students to “visit” historic sites and interact with academic content dynamically. Jessy’s insight underscored the metaverse’s potential to revolutionize various companies, from learning to e-commerce and above.
From entertainment to international connectivity: Building a modern ecosystem
AmmoBox Studios ‘ Jeremy Choo made a convincing argument for entertainment as the metaverse’s natural evolution. Drawing on years of experience creating interactive worlds, Jeremy noted,” For younger generations, entertainment is often their first meeting with a modern experience that feels cultural and immersive”. He emphasized that online communities and communities need to be more active and that games like Fortnite and Roblox are attractive places where friendships can form and flourish. This is a change in how people perceive digital interactions.
This transition is tremendous. Unlike previous generations, who viewed the computer mostly as a resource, today’s digital natives perceive it as a dynamic area encompassing their social, academic, and professional lives.
Jeremy cited the 2020 Travis Scott metaverse concert ( pic, below ), which attracted millions of viewers, as a significant example of this shift toward experiencing real-world events in virtual settings. This change points to a growing acceptance of the metaverse as a useful platform for various interactions, which increases its relevance in daily life and work.
How the Metaverse is influencing education and talent development was the topic of one of the session’s most lively discussions. Jason’s experiences with students, which uncovered the appeal of Malaysian youth for virtual worlds like Roblox, were revealed.
Nearly every hand increased when I asked a hall full of Form Five students, Jason said, implying a generational shift. ” Today’s youth are n’t just consumers—they’re building a new digital economy where they learn, socialize, create and even monetize it. A glimpse into the future where digital worlds are at the center of people’s daily lives at work and in society.
Metaverse goes beyond entertainment
While gaming may be the metaverse’s most visible face, the panelists agreed that its potential extends far beyond. For any business venture into the metaverse, Jason emphasized sustainability and purpose as guiding principles.
An effective illustration of Virtual Tech Frontier’s recent collaboration with a private hospital is provided. They used virtual simulations in practical, effective ways by creating a metaverse experience that allows patients and doctors to visualize user journeys for new medical equipment. ” It’s about functional, immersive experiences that enhance understanding and interaction in ways previously unimaginable”, Jason explained.
Jessy echoed this sentiment, highlighting Gravity’s focus on creating solutions for B2B environments. The metaverse is evolving into a system that combines every aspect of life, including workspaces that let teams collaborate in digital environments as naturally as they would in real life, thanks to applications in e-commerce, healthcare, and productivity tools.
MDEC’s IP360 Metaverse Program: A catalyst for local talent
MDEC’s IP360 program supports Malaysian content creators in developing original intellectual property ( IP ) for the metaverse, encouraging them to showcase unique content and expand the country’s digital footprint.
AmmoBox Studios, for instance, has brought live events into virtual spaces, delivering seamless, interactive experiences for a global audience. ” We’re entering a new era where experiences carry more weight than visuals”, Jeremy noted. ” The IP360 program empowers creators to make this leap”.
In the end, it was clear that the metaverse is more than just a technological trend; it is a transformative force shaping the future of various industries. Jessy did point out that interoperability of systems is a significant barrier in the creation of a functional metaverse ecosystem. Additionally, attention to data security is crucial, particularly in sensitive sectors like healthcare and finance.
Digital News Asia contributes to the editorial board, Lan Ghafar.